A HyperX and PlayStation 5 competition
210 participants
A campaign landing page and winner randomizer for a HyperX competition at the end of 2020.
The product
At the end of 2020, HyperX ran a competition around PlayStation 5. I built the landing page and the randomizer that selected participants.
My role
I implemented the site and the draw flow, including the lightweight tracking the campaign needed to see traffic and entries.
The scope
The work was a short, public campaign surface: a page people could share, a form that had to stay reliable under a burst of traffic, and a draw the organisers could trust.
Outcome
The landing reached 4,500 views and 210 participants.